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October 18, 2007
DKP (submitted by Darkschneidr at 08:35pm PDT)

What is DKP?

I’ll start off by giving you the “official” answer.

DKP, or "dragon kill points", is a point system used in online games, specifically MMPORGS such as Vanguard, World of Warcraft, Everquest, and EverQuest II, to distribute items among groups of players. Players receive DKP points from attending events with their guild or clan, and can use these points to "buy" loot (items) that drops at a future date. This system allows more active members to receive more/better rewards, whereas those who contribute less receive less in turn. The DKP system was originally named and developed by the EverQuest guild "Afterlife" in 1999.

Why DKP?

Many MMORPGs have high-end items which are randomly generated in small numbers when certain very powerful enemies in the game, or "bosses," are defeated. Typically, these items "drop" in quantities much smaller than the total number of players in the group required to defeat them, so a means of deciding which of the players should receive the items is required. One method is random chance. Some games, such as World of Warcraft, have built-in mechanisms by which players can decide the distribution of items by chance. But many players find this system, though "fair" in the sense that any player in the group has equal probability of receiving the item, unsatisfying.

For example, with random distribution, it is possible for newer members of the group to receive items that existing members have expended great effort to find. Many players prefer a means to afford to those players that most participate in the activities that generate these items an increased ability to successfully win these items compared to those players who participate less.


Goals of DKP systems

DKP systems are often a balancing act of a number of conflicting goals. Some properties that would be desired in a system:

Items should be assigned in a way perceived as fair by the participating members.

Items should be assigned in a way that increases the overall strength of the guild/clan, thus making future encounters easier.

The system should be relatively easy to administer and understand.

How do I earn DKP?

*Attend RAIDS!~

*Recruit (dkp for every person who mentions you as their recruiter will only be awarded if they are voted in)

The most accurate information can be found in our guild forum regarding DKP rewards.

How does the HoT DKP system work?

When loot drops the officers will loot it and "auction" it off in the raid channel. If you would like the item send the auctioning officer a tell. We will always tell the raid how much dkp the item is going for...once everyone who wants the item has bid, the officer will go to the DKP site and do a compare of CURRENT dkp of all bidders. Person with the highest DKP wins. The officer then deducts the cost of the won item from the winning toons DKP total.
For example...you have 70 dkp, you bid on and win an item that we are auctioning off for 15 dkp. 70-15=55 you will now have 55 dkp remaining.

What if two bidders are tied in DKP?

If two members have the exact same amount of DKP the loot will go to the person with the highest raid attendance.

What if there is a mistake with my DKP?

We have a thread just for corrections to DKP. Please post there. Do not send an officer an email or tell in game. We have a thread just for DKP corrections.

Can I gain/use DKP outside of raids?

Yes, you can!!! We recently developed a new rewards system for people of all levels, and have expanded the use of DKP to encompass the spheres of crafting, diplomacy, as well as adventuring. Crafters are able to accept DKP as a form of payment, if they should choose to do so. More information can be found about this in the forums.

Do I have to register for the DKP tracker site?

You do not need to register for the DKP tracker. All information should be viewable without logging in. The registration portion is primarily used for administration. The characters are added manually.
 

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